Here is the work I did for the track "Sliced Peak" for Moto Racer 4's First track DLC, released the 28th of June 2017.
I was in charge of most of the level building on this track. Bridges, Tunnels and cliff modelling. Most of the props, road and landscape texturing and elevations, lighting and scene composition.
Art Direction by Jean-Marie Godeau. Shaders by Sebastien Alzamora. FX by Joao Pereira. Additionnal modelling and texturing by David Frappaz, Jeremy Cerisy, Suzon Lagarde, Justine Martin, Yunae Tiouka